Guitar Hero World Tour |
| List Price: | $39.99 |
| Price: | $7.97 |
Availability: Usually ships in 1-2 business days
Ships from and sold by J & S GAMES
112 new or used available from $4.99 Average customer review: ![]()
Product Description
Guitar Hero World Tour Game SOFTWARE ONLY PS3
Product Details
- Amazon Sales Rank: #374 in Video Games
- Brand: ACTIVISION
- Model: Game 2
- Published on: 2008-10
- Released on: 2008-10-26
- ESRB Rating: Teen
- Platform: PlayStation 3
- Number of items: 1
- Dimensions: .59" h x 5.26" w x 6.72" l, .24 pounds
Features
- Battle of the Bands mode lets up to eight players get their groove on
- Comes with exciting extras that enhance your experience
- Use the innovative Music Studio to compose, record, edit and share music
- Features a humungous selection of master recordings
- Offers more localized downloadable music than ever before
Editorial Reviews
Amazon.com Product Description
Start a Band...the Guitar Hero Way
Guitar Hero World Tour transforms music gaming by expanding Guitar Hero's signature guitar gameplay into a cooperative band experience that combines advanced wireless instruments with online and offline gameplay modes including online Band Career and 8-player "Battle of the Bands," which allows two full bands to compete head-to-head online. The game features a Music Studio music creator that lets players compose, record, edit and share their own rock ‘n’ roll anthems.
*Note: The instruments are sold seperately.





Be the Next Great Songwriter
Music Studio lets players express their musical creativity by giving them access to a full complement of tools to create digital music from scratch utilizing the guitar controller and drum kit. Players can create their tracks and then play them in-game or share the recordings with the entire Guitar Hero community through GHTunes. GHTunes allows other gamers from around the world to download and play the community's original tracks. Available to PlayStation 3 gamers is Line 6's guitar tone technology, enabling them to use amps, cabs, and effects from the Line 6 POD.Create the Band
Budding rock stars can live out their rock ‘n’ roll fantasies by playing either a single instrument or any combination of instruments, in addition to the full band experience. When rocking as part of a band, up to four players can jam together in quickplay or as they progress through a career. Both band and single-player careers feature non-linear progression giving artists the option to change difficulty and instruments with a variety of different gigs available at any time.Never Jam Solo Again
Virtual musicians in need of band mates can take their careers online forming worldwide ensembles so no rock star ever has to play a gig solo. Plus, GHWT adds a "Battle of the Bands" modes, which allows eight players to join online and challenge each other band-to-band to establish global supremacy.Customize Everything
The character creator allows gamers to create a rock star with style as unique as their own. Absolute customization from the clothes, to the facial and body structure, to the tattoos and accessories, players are encouraged to unleash their inner rock legend. The Rock Star Creator doesn't just allow players to build the ultimate rock god; the in-depth creators include the ability to customize guitars, drums and microphones. Adding yet another layer of personalization, gamers can create custom logos for their instruments, band, or album covers.A Set List for the Ages
The Guitar Hero World Tour set list is comprised entirely of master recordings from some of the greatest artists of all-time including Van Halen, Linkin Park, The Eagles, and Sublime. There are over 85 tracks, plus frequent downloadable singles and track packs. In addition to the killer track list, the game will feature rock icons such as Hayley Williams of Paramore and Travis Barker of +44 and blink-182.The Full Set List
- 311 - "Beautiful Disaster"
- 30 Seconds To Mars - "The Kill"
- Airbourne - "Too Much Too Young"
- The Allman Brothers Band - "Ramblin' Man"
- Anouk - "Good God"
- The Answer - "Never Too Late"
- At The Drive-In - "One Armed Scissor"
- Beastie Boys - "No Sleep Till Brooklyn"
- Beatsteaks - "Hail to the Freaks"
- Billy Idol - "Rebel Yell"
- Black Label Society - "Stillborn"
- Black Rebel Motorcycle Club - "Weapon of Choice"
- blink-182 - "Dammit"
- Blondie - "One Way or Another"
- Bob Seger & The Silver Bullet Band - "Hollywood Nights"
- Bon Jovi - "Livin' On A Prayer"
- Bullet For My Valentine - "Scream Aim Fire"
- Coldplay - "Shiver"
- Creedence Clearwater Revival - "Up Around The Bend"
- The Cult - "Love Removal Machine"
- Dinosaur Jr. - "Feel The Pain"
- The Doors - "Love Me Two Times"
- Dream Theater - "Pull Me Under"
- The Eagles - "Hotel California"
- The Enemy - "Aggro"
- Filter - "Hey Man, Nice Shot"
- Fleetwood Mac - "Go Your Own Way"
- Foo Fighters - "Everlong"
- The Guess Who - "American Woman"
- Hush Puppies - "You're Gonna Say Yeah!"
- Interpol - "Obstacle 1"
- Jane's Addiction - "Mountain Song"
- Jimi Hendrix - "Purple Haze (Live)"
- Jimi Hendrix - "The Wind Cries Mary"
- Jimmy Eat World - "The Middle"
- Joe Satriani - "Satch Boogie"
- Kent - "Vinternoll2"
- Korn - "Freak On A Leash"
- Lacuna Coil - "Our Truth"
- Lenny Kravitz - "Are You Gonna Go My Way"
- Linkin Park - "What I've Done"
- The Living End - "Prisoner of Society"
- Los Lobos - "La Bamba"
- Lost Prophets - "Rooftops (A Liberation Broadcast)"
- Lynyrd Skynyrd - "Sweet Home Alabama (Live)"
- Mars Volta - "L'Via L'Viaquez"
- MC5's Wayne Kramer - "Kick Out The Jams"
- Metallica - "Trapped Under Ice"
- Michael Jackson - "Beat It"
- Modest Mouse - "Float On"
- Motorhead - "Overkill"
- Muse - "Assassin"
- Negramaro - "Nuvole e Lenzuola"
- Nirvana - "About a Girl (Unplugged)"
- No Doubt - "Spiderwebs"
- NOFX - "Soul Doubt"
- Oasis - "Some Might Say"
- Ozzy Osbourne - "Crazy Train"
- Ozzy Osbourne - "Mr. Crowley"
- Paramore - "Misery Business"
- Pat Benatar - "Heartbreaker"
- R.E.M. - "The One I Love"
- Radio Futura - "Escuela De Calor"
- Rise Against - "Re-Education Through Labor"
- Sex Pistols - "Pretty Vacant"
- Silversun Pickups - "Lazy Eye"
- Smashing Pumpkins - "Today"
- Steely Dan - "Do It Again"
- Steve Miller Band - "The Joker"
- Sting - "Demolition Man (Live)"
- The Stone Roses - "Love Spreads"
- Stuck In The Sound - "Toy Boy"
- Sublime - "Santeria"
- Survivor - "Eye of the Tiger"
- System of a Down - "B.Y.O.B."
- Ted Nugent - "Stranglehold"
- Ted Nugent's Original Guitar Duel Recording
- Tokio Hotel - "Monsoon"
- Tool - "Parabola"
- Tool - "Schism"
- Tool - "Vicarious"
- Trust - "Antisocial"
- Van Halen - "Hot For Teacher"
- Willie Nelson - "On The Road Again"
- Wings - "Band on the Run"
- Zakk Wylde's Original Guitar Duel Recording
Customer Reviews
Works With Rockband Generation One Guitars and Drums![]()
The other reviewers tell you everything you need to know about the game. It's a lot of fun. I couldn't find a clear answer before buying it to whether or not my rock band guitar and drums would work with it. Thus, the point of this review is to let you know that YES they will work. You don't have to buy a whole new set of equipment. This isn't meant to discourage you from buying them if that's what you want. I'm just letting you know you don't have to if you own the first generation or Rock Band equipment. I, personally, just don't have the space to house two drums sets. I wouldn't have bought the game if the controllers weren't compatible for that reason. My only small complaint is that some of the songs on Rockband 2 and GH WT overlap but there's enough songs that don't (Hotel California and Purple Haze) that it's worth buying both.
Good, with a caveat![]()
I preordered this game from Amazon, but impatience got the better of me, and I bought it from Wal Mart on opening day. My review is based on that band kit, but I will be taking it back today. Why, you ask?
I played this game through two songs (Sweet Home Alabama and The Joker) and realized something wasn't right. I'm normally a 95% player on medium (On Rock Band 2) and a 90% player on hard. Yet I was scoring in the 60's on medium. After checking my calibration settings, I went over into the training mode, and realized that I couldn't even make it through the basic training because the red pad was not registering every time, and was not registering hard hits at all!
I switched over to the song recording mode, and it verified that the red pad was intermittent at best, thus the reason it's going back, and I will hope the one from Amazon is a better copy.
Now, let me say, overall, I give the feel of the drums two very big thumbs up. The pads felt much better, and they were much quieter than I was used to. However they get a thumbs down on quality. And before you think that this is just one bad experience, check around. There is a very big issue, first with the sensitivity of the pads (Apparently a program is coming out to allow you to change the sensitivity using your home PC) and second with the pads working intermittently. This second issue (Which I experienced) seems to be the most concerning, and from other sites, it looks like I am just the tip of the iceberg. I'm reading about people having to go through 2, 3, even 4 drum sets to get a good one. Many of the stores are not sold out, but are returned out. And this apparently stems from the wires to the drum pads simply being held on with silicone which is not holding everything together.
I really really can't wait until they get this set completely fixed, but since Activision is requiring YOU to pay for shipping if it's broken out of the box, might want to delay, at least for now.
Also, since I bought this game based on the promise of cross-compatibility, it should be stated that the drums do NOT work with Rock Band 2 at this point! Hopefully it's just a matter of a patch coming out, but it's a little disconcerting.
*******EDIT 11/10/08*******
As I was still having problems with a cymbal, I did contact the nice support people, who sounded quite exasperated, but immediately sent me out a tuning kit. This kit allows you to modify the sensitivity of each drum pad (Or cymbal, or pedal) to where you want it to be. Too sensitive, it may trigger when you hit another pad. Not sensitive enough, it may not trigger it all.
Now, I previously stated that some sites had talked about loose wires causing problems. In an effort to be thorough, and since my cymbal wasn't working, I did take apart the cymbal to look at the sensor. At least for my cymbal, I noted that the wires were definately SOLDERED. I was relying on information previously supplied by someone else in stating that the wires were not soldered, and I still do not know the condition of the wires on the drum pads themselves. As I said, this was my individual yellow cymbal. Since then I have sent it back through the RMA process, which, yes, did require me to send it (insured and traceable!) at my own expense.
Also, as of this date, the GH:WT drums are still not working with Rock Band 2, which is still a bit frustrating!
Lost and Forgotten Are the Traditional Guitar Hero Fans![]()
OK, so this is a review of the game-only Guitar Hero: World Tour Playstation II game. If you're here looking to get information and feedback on the bundle version or to hear about online play, you're on the wrong product page.
This review is for those traditional Guitar Hero fans. The fans who...
1: Thought the price of a full set (nearly $200) is a little steep.
2: Play casually.
3: Do not necessarily own a next generation console (Xbox360, PSXIII).
4: Do not play online.
5: Just want to play some good songs.
This was the original targeted audience of Guitar Hero back in the day and has been up until about a year ago when Activision took over and began trying to sway the demographic to the hardcore players. The general audience of gamers who may not even have considered themselves gamers until they picked up a plastic guitar and began jamming to Carry on Wayward Son. To me, this audience has been abandoned in favor of a very specific audience that doesn't mind paying more. Marketing wise it makes some sense but along the way Activision alienated their traditional family and casual audience.
I'm sure the game is uber-fantastic on the next generation consoles with the drums, mic, and internet options but for those of us who just want to play guitar, we've been sold short.
Let us begin.
First is the soundtrack. It boasts some excellent classic songs like Beat It, which is ironic since my review on Guitar Hero 3 called for this song and everyone thought I was insane, believing the franchise should not be "Pop Hero." There are other great songs like Hotel California, Crazy Train, Eye of the Tiger, etc. There are even some decent recent ones by Haley Something and Jimmy Eats World. However, there are several issues with the selection.
For one, it is overwhelmingly songs from the past 15 years. The designers had a huge love for 90s music. This isn't necessarily a bad thing, but when you're trying to entice gamers from a wide-range of generations and bring in new ones on the basis of song recognition, you MUST balance your selection. It's as if the designers wanted to focus on young adults ages 13-21 and throw 22+ gamers a bone or two with Ted Nugent and Pat Benetar. This is bad marketing. Rock Band, at least, had the brains to balance their selection nearly perfectly. Very few songs prior to 1975 were used and the designers could've used considerably more.
I have a few minor issues with some of the selection of live versus recorded tracks such as Jimi Hendrix's Purple Haze and Sweet Home Alabama. I thought the vocals were considerably better on the recorded tracks.
Lastly, the television advertisements showed players (hilariously portrayed by famous athletes including Michael Phelps) playing Old Time Rock and Roll by Bob Segar. This excited me as I love that song, so I searched and searched all 90+ songs for it... to no avail! I should have looked on the official website for a complete track list as they didn't include it. This is false advertising. Commercials for previous installments used songs actually from the games, this game should not have been an exception. If the song is there and I'm not seeing it, someone please tell me how to get it!
Next, the game is severely glitchy. I can tell Activision dumbed down the graphics and then directly ported it to the PSXII. Many times the characters on stage will do one move then immediately change a pose or position entirely. This happens at the end of every song. I've also had the game freeze a number of times when I'm customizing my character. Fortunately, this does not delete my memory card or data... yet. Lastly, the loading time is atrocious. I thought Guitar Hero 3 was bad, this one is even worse. Just to sign in under co-op, you have to wait ten seconds for the character visuals to load even if you're already set to go. Making changes to your rocker takes several minutes and half of that is loading time.
Again, I can tell they dumbed it down for last generation systems but daaaang. This was more then awful.
My last complaints deal with the format itself. Unlike previous Guitar Hero installments, World Tour requires you to play through an entire play list to advance to the next group of songs IN ONE SITTING. This means you gotta set aside at least ten minutes to play each 'gig.' To make matters worse, the more you advance in the game the LONGER the gigs get. One particular gig took me almost an hour. This WILL alienate casual gamers as the game requires a lot of time just to advance. This is not Oblivion or some extensive RPG that requires a lot of effort, this is Guitar Hero, the game that is supposed to market to the casual gamer! The audience should never be forced to do anything unnecessary and that's exactly what this is.
To a certain degree they did keep the boss battles albeit under different rules. Instead of sending battle thingies back and forth to screw the other up, you just play and play. I still think they could have done without it. Lastly, they now make you pay money to unlock certain gigs. I think this is a big no-no especially since the songs were not even worth it unless you're a Tool fan.
Now, despite my large reservations I do have some praise. The designers did fix two major issues. The first is when you pause. Originally you had to immediately jump in the song but now you have a few seconds to align your hands. The second improvement is that you can now hoard star power in co-op and build star power even when it's deployed. This makes point maximizing that much easier.
Then there's the sound studio. I'm still trying to get it to work but I think you need the full kit. It's a nifty idea but will be lost on those who just bought the game only.
All in all, the game is not bad but the designers forgot many things. It seems as though you have to play it on a next-gen console and with the full set in order to truly appreciate it. This is bad for marketing. I'll stick with Wii Music until the prices on the sets drop like 50%. Get Guitar Hero 2 if you're new to this. It's not glitchy, had great songs, and doesn't require a whole paycheck to own.












